Development/Packaging

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GNU/Linux

If a distro has an Official package, that means you can install it from your package manager. Those packages might be of an older version of MyPaint. Unoffical packages are often newer. Development packages are very recent. If you cannot find a package for your distro or the version you want, you can always get the source and compile from the official Download page

Distro Official Unofficial Development Bugs/QA (for developers)
Ubuntu In universe for 10.04+ getdeb.net MyPaint Testing PPA QA overview
Debian In unstable from fall 2009 QA overview
Arch Linux In community from 17.03.2010 mypaint-git in AUR
Fedora In Fedora for F11+ Bug list
OpenSUSE here
ALTLinux In Sisyphus from fall 2009
Mandriva In contrib for 2010.0+
Gentoo Included as media-gfx/mypaint since 2010-12-31
OpenMamba In devel In milestone2
Maemo5 maemo-extras In testing

Windows

Status: 0.9.1 installer done, linked directly from the homepage

Git(development) builds for Win32 goes here I also make a kind of autobuild package here so everyone could build MyPaint for Windows easily --tumagonx

Check the mypaint tag on tumagonx's blog for up-to-date information.


Portable Version

A 100% Portable and stealthy version is available on winPenPack Project site. This package is up-to date very quickly if win32 new versions are released.

You can reach it HERE -- submitted by Rikylov (after "dementsnake" virus check-out)

OSX

Update: MyPaint for MacOSX now has an installer! Simply download the installer from here. The installer is 28MB and requires 95MB of HD space.

Notes: TO UNINSTALL: Delete MyPaint.app in /Applications/ and mypaint in /opt/ on your HD. NO PRESSURE SUPPORT in the current builds. (GTK2 issue.) THIS BUILD is NATIVE, meaning NO X11/XQuartz REQUIRED. Report bugs, and have fun!

Extra notes: Currently, there is no menu-bar integration. Sometimes, panning across the menu bar isn't fluent. It appears the menus need to "buffer" first. Buffer them by loading them at least once. Also, the build is rather large. A lot of libraries had to be included, some required, some not. Feel free to experiment by removing libs you feel aren't required.

Status: Successfully builds and runs with and without X.app. Available in macports
Do not use the Snowleopard X11 xorg-server, use the macports version (>= v1.8.1). If you're building a native version, please include the variants +no_x11 and +quartz in your variants.conf file.

Links:

FreeBSD

MyPaint is available from FreeBSD ports collection.

Notes

  • You might also want to check Hardware compatibility
  • We would also welcome anyone who is interested in getting MyPaint working and distributed on other platforms.
  • Inclusion in the standard package sets of specialized distributions like Ubuntu Studio and similar?
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