Development/Packaging
From MyPaint
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GNU/Linux
If a distro has an Official package, that means you can install it from your package manager. Those packages might be of an older version of MyPaint. Unoffical packages are often newer. Development packages are very recent. If you cannot find a package for your distro or the version you want, you can always get the source and compile from the official Download page
| Distro | Official | Unofficial | Development | Bugs/QA (for developers) |
|---|---|---|---|---|
| Ubuntu | In universe for 10.04+ | getdeb.net | MyPaint Testing PPA | QA overview |
| Debian | In unstable from fall 2009 | QA overview | ||
| Arch Linux | In community from 17.03.2010 | mypaint-git in AUR | ||
| Fedora | In Fedora for F11+ | Bug list | ||
| OpenSUSE | here | |||
| ALTLinux | In Sisyphus from fall 2009 | |||
| Mandriva | In contrib for 2010.0+ | |||
| Gentoo | Included as media-gfx/mypaint since 2010-12-31 | |||
| OpenMamba | In devel In milestone2 | |||
| Maemo5 | maemo-extras | In testing |
Windows
Status: 0.9.1 installer done, linked directly from the homepage
Git(development) builds for Win32 goes here I also make a kind of autobuild package here so everyone could build MyPaint for Windows easily --tumagonx
Check the mypaint tag on tumagonx's blog for up-to-date information.
Portable Version
A 100% Portable and stealthy version is available on winPenPack Project site. This package is up-to date very quickly if win32 new versions are released.
You can reach it HERE -- submitted by Rikylov (after "dementsnake" virus check-out)
OSX
Update: MyPaint for MacOSX now has an installer! Simply download the installer from here. The installer is 28MB and requires 95MB of HD space.
Notes: TO UNINSTALL: Delete MyPaint.app in /Applications/ and mypaint in /opt/ on your HD. NO PRESSURE SUPPORT in the current builds. (GTK2 issue.) THIS BUILD is NATIVE, meaning NO X11/XQuartz REQUIRED. Report bugs, and have fun!
Extra notes: Currently, there is no menu-bar integration. Sometimes, panning across the menu bar isn't fluent. It appears the menus need to "buffer" first. Buffer them by loading them at least once. Also, the build is rather large. A lot of libraries had to be included, some required, some not. Feel free to experiment by removing libs you feel aren't required.
Status: Successfully builds and runs with and without X.app. Available in macports
Do not use the Snowleopard X11 xorg-server, use the macports version (>= v1.8.1).
If you're building a native version, please include the variants +no_x11 and +quartz in your variants.conf file.
Links:
FreeBSD
MyPaint is available from FreeBSD ports collection.
Notes
- You might also want to check Hardware compatibility
- We would also welcome anyone who is interested in getting MyPaint working and distributed on other platforms.
- Inclusion in the standard package sets of specialized distributions like Ubuntu Studio and similar?

