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[edit] GNU/Linux

If a distro has an Official package, that means you can install it from your package manager. Those packages might be of an older version of MyPaint. Unoffical packages are often newer. Development packages are very recent. If you cannot find a package for your distro or the version you want, you can always get the source and compile from the official Download page

Distro Official Unofficial Development Bugs/QA (for developers)
Ubuntu In universe for 10.04+ MyPaint Testing PPA QA overview
Debian In unstable from fall 2009 QA overview
Arch Linux In community from 17.03.2010 mypaint-git in AUR
Fedora In Fedora for F11+ Bug list
openSUSE Graphics Project here
ALTLinux In Sisyphus from fall 2009
Mandriva/ROSA In contrib for 2010.0+
Gentoo Included as media-gfx/mypaint since 2010-12-31
OpenMamba In devel In milestone2
Maemo5 maemo-extras In testing

[edit] Windows

[edit] Installer

TumaGonx has build a package to automate the build process, so that (almost) everyone can build MyPaint for Windows. Check out TumaGonx's blog for up-to-date information.

Sometimes someone builds a development snapshot, usually announced on the forum.

[edit] Portable Version

A portable or standalone version is also available . This package is up-to date very quickly if new versions of MyPaint for Windows are released:

[edit] Mac OS X

MyPaint runs natively on Mac OS X. No X11 environment is required. If you have feedback or encounter any problems see Mac OS X Port on the forums.

[edit] Installer

To install, simply download and run:


  • NO PRESSURE SUPPORT in the current builds (GTK2 issue).
  • Currently, there is no menu-bar integration.
  • Sometimes, panning across the menu bar isn't fluent. It appears the menus need to "buffer" first. Buffer them by loading them at least once.
  • The build is rather large. A lot of libraries had to be included, some required, some not. Feel free to experiment by removing libs you feel aren't required.
  • To uninstall delete in /Applications/ and mypaint in /opt/ on your drive.

[edit] MacPorts

To install a MacPorts version of MyPaint, you need to:

  1. Have MacPorts installed
  2. Have +no_x11 +quartz set in your variants.conf for a native build (optional, but recommended)
  3. Run sudo port install mypaint using a Terminal
  4. ... wait for MyPaint to compile ...

[edit] FreeBSD

MyPaint is available from FreeBSD ports collection.

[edit] Notes

  • You might also want to check Hardware compatibility
  • We would also welcome anyone who is interested in getting MyPaint working and distributed on other platforms.
  • Inclusion in the standard package sets of specialized distributions like Ubuntu Studio and similar?
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